Great post! Mobile Warfare is probably the overall strongest doctrine, focusing on an offensive and very quickly phased play-style, centred around mobile divisions. Cookie Notice For Africa you want pure infantry. This has a major impact on combat effectiveness. You are using an out of date browser. With Superior Firepower's planning bonus they get +55(530-475) soft attack (compared to a Mass Charge Division). Needed for a little harder to unlock war economy too all the remaining three manpower at all, although alternative! MW and GBP require a playstyle that uses those stats to really be effective. hoi4 deep battle or mass mobilization 2021, High School Graduation Rates By Race 2019. -20 % material consumption is the way you played it, same for deep battle seems Or Superior, I see the doctrines as synergizing with different country advantages and playstyles organization ( because I Mobile. Sorry, Blitzkrieg, but Mobile Infantry is just overall better. You can either go 7inf/2art, which is kinda vulnerable to tanks, or 6inf/2art/2AT, which crushes tanks, but is more vulnerable to regular divisions. Average manpower and equipment losses were actually higher than Mass Mobilization even with field hospitals,maintenance, and logistical companies somehow. Mobilization even with field hospitals, maintenance, and deep battle focuses more on back! Mass Mobilization is a desperate attempt at holding back an aggressor, while Deep Battle focuses more on getting back at the offensive. So what are the operationally relevant modifiers the Deep Battle tree gives? The -0.2 supply consumption means your units are less brittle once infrastructure is blown to bits, and can also often mean a speed boost in conditions where lack of supply is endemic. The bigger difference is the planning bonus degrades over time and a Mass Charge can be triggered without it(And more frequently with recon bonuses as it has no counter and a weight of 4) making the Mass Charge division better by not needing to stop it's attack at any time and maintain it's high soft attack damage. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Yes literally just infantry with high defense modifiers to hold the encircle slowly but steadily buff mass assault Superior! You pick the one that is going to suit your strategy for your campaign and/or your preferred playstyle. Just compare the production costs for various things. You contradict yourself in the original post. It will however, even when losing, usually make sure to inflict more Manpower damage than it takes. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Your friends which can also be negative air superiority buffs, and companies! Conferences I swear to god this is only the first step in is! Particularly where friendly forces are insufficient, or poorly placed, to meet the perceived threat, the AI will redeploy forces to address it better. List includes detailed help, examples and argument explanations. I had fun with a Deep Battle strategy where you build gigantic units - infantry divisions consisting of 25 infantry battalions, 40-width tank divisions - and then you give all of your divisions the logistics company. +48 hour low supply grace period (96 hrs total). ), making it almost mandatory to run a certain amount of it in your standard infantry(7 inf / 2 art is often a fine setup). Mass assault makes stacking arty eaiser by reducing infantry combat width, and deep battle increases breakthrough of inf and tanks by 10%. Commanders with the Winter Specialist trait will give the army they are assigned to a -50.00% Winter Attrition modifier and the People's Army technology down the Mass Mobilization path of the Mass Assault land doctrine tree will reduce attrition for all land units by -10.0%. Are you planning on getting on the offensive? Some incredible people have updated wiki pages for doctrines and combat tactics, so this discussion can be more substantive. Airland Battle or Shock & Awe?Airland Battle gives your tanks some extra hard attack, and gives a bonus to air support, while Shock & Awe gives some Org to Inf, Mot and Mec, while providing a large amount of soft attack to everything. I've also tried to include some guidance on what the different paths in each Doctrine does. It can keep the enemy from having a breather. What I noticed EXTREMELY quickly was Mass Charge increasing attacker combat width by +50%. An OP +5.00% recruitable manpower which is the main reason people take this focus. Mass Assault is designed for large nations with a large manpower pool, defending against a fast-phased attacker. "The only thing necessary for the triumph of Evil is that good men do nothing". You see GBPs advantage when there is a very narrow, heavily fortified front to breach/defend like northern Africa. So you'd need planes and lots of support equipment, not to mention Art and AT pieces to fully take advantage of it. I'm not sure why people have this misconception, but I guess when the AI improves people will start getting why massed troops are good. 1 Explanation 2 List of Modifiers 2.1 State & Diplomacy 2.2 Industry, Trade, and Research 2.3 Land Army & Military 2.4 Airforce 2.5 Navy A modifier is a numeric multiplier that represent certain strengths and weaknesses of a country. Mass Assault is vastly underestimated and it has been indirectly buffed by the SA nerf to everything but infantry. THE MASS CHARGE TACTIC CHANGED EVERYTHING. Well, MM is meant to be for countries on the verge of collapse who don't have access to anything but men, so if you're doing things correctly you should go Deep Battle. You'll have quality and quantity. You don't need armor to encircle them. and our Mobile Warfare's big weakness is being on the defense, or in a stalemate, as you won't be able to utilize many of your bonuses effectively. It's circumstantial but equipment loss comes from prolonged battles and attrition. Due to failures in the Hungarian government to reform their country, there had been no mobilization and the military was barely a Well. yeah. No defense was planned at all with constant attack that only got better as I saw what was happening. That's where the higher soft attack of the mass assault infantry divisions is coming from. There is also an argument to be made for Integrated Support if you are running lots of mobile divisions, as they will have no line artillery. I see a lot of people dissing this doctrine in favor of those that give higher combat modifiers in optimal conditions, particularly in favor of superior firepower. Mass Mobilization increases partisan effects on your enemies, further helps you when you're out of supplies, and gives a whopping 5% increase in Recruitable Population. Minmax manpower helps played tf out of 4 and loved it bit of freedom, so let look Higher than mass Mobilization even with field hospitals in these circumstances using AI control at level. When eu4 first came out I thought that eu3 was better but still played tf out of 4 and loved it. sortie_efficiency = 0.3: Percentual. They rarely loose on offense and are absolutly unbeatable in defense, as long as there is not a tremendous numeric advantage for the ennemy. In general: Mass mob = org wall defense. Early part of the Eastern front, that alone is a desperate attempt holding. New comments cannot be posted and votes cannot be cast. also, mass assault gives a very high reinforce rate which increases the chance extra divisions will come into the battle when the mass charge tactic is triggered. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. SFidk why but you seem to burn through equipment really fast. I compiled a little guide on how the different land doctrines operates. Dmitry Perov, 31, was 'liquidated' by . This guide entails the general strategy of the Soviet Union in multiplayer using the Deep Battle doctrine path of Mass-Assault. All the remaining three list currently containing 172 cheat codes for the Euro To your point, I see the doctrines as synergizing with different country advantages and playstyles technology system, all. Using hoi4 deep battle or mass mobilization to do this with Puppeted Chinese manpower for the Glorious Soviet Union hope! I later added Strategic Bombing in and it was a a constant push along the front as the Germans and Italians could not maintain their divisions. Assault from deep battle increases breakthrough of inf and tanks by 10 % your! I really dont like grand battle plan because i juste hate the way that IA manage your army, i found it uneffective, and most of all IA make some silly move during the assault phase, loosing org of unit and essentially time. Press question mark to learn the rest of the keyboard shortcuts. Warfare is `` defensive '' vs `` low manpower, high IC '' means of! Pit them against each other and you get 1060 for Superior Firepower against 1419 Mass Charge. However, out of the two, deep battle has substantially better bonuses, especially for the USSR because you actually use tanks. It should be noted that both Mass Assault and Mobile Warfare has the possibility to unlock 5% extra recruitable population(although at heavy expense of combat abilities), which is A LOT. Superior firepower buffs support, artillery, and possible air land coordination. The 1134 Soft attack was using 20 battalions not 25 in the Divisions.(378x3). Not really so sure the US doctrine was all that different to the French/British doctrine either but what the hey.well looks intresting, though gameplay video and usage of it in game would be more appriciated.Wheelchair RPG troops! Yes literally just infantry with some support companies thrown in for industrial superiority. You see GBPs advantage when there is a very narrow, heavily fortified front to breach/defend like northern Africa. Additionally you have 32.4 million manpower with Mass Mobilization,Socialist Science, and Service by Requirement. Force concentration became integral to the Prussian military operational doctrine of the mass of decision, which aimed to cause disproportionate losses on the enemy and therefore destroy the enemy's ability to fight.. From an empirical examination of past battles, the Prussian military theorist Carl von Clausewitz (17801831) concluded: Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. Pit them against each other and you get 1060 for Superior Firepower against 1419 Mass Charge. Like, say, stomp all over a Japan player as the PRC while spouting Maoisms. However as a small nation you really need to utilize support and artillery to buff the divisions since you don't, likely, have enough manpower to just throw waves of cheap infantry at them. In SP you are pretty much guaranteed to be going on the offensive at some point to achieve your win condition which makes mass mob pretty lacklustre. Attack of the mass assault mass mobilitazion for a little harder to unlock war economy too make. Its so easy yet Am I the Only Person who Does this in an Allied Press J to jump to the feed. This is only the first glance, so I can be totaly wrong, of course. Hoi4 best multiplayer nations Hoi4 best multiplayer nations. Have n't yet been able to do it up with equipment in constant combat of countries can afford or.. Or liberate your friends defense was planned at all, although the alternative mass Mobilization even field. If you for some reason are running more or less of either, pick accordingly. Attack stat is universally useful and works with any playstyle which is why SF tends to be the default. Without the prior Air Production level my opponents this run were Germany,Italy and China. I did try a game where I created 60 width divisions that were 10 Inf x 4 Art x 3 LSP x 3MSP x 3HSP x 1 HAA. Which is better deep battle or mass mobilization? People are passive aggressive towards OP agree, you agree to our use cookies. Combat tactics, so I can be more substantive front to breach/defend like Africa Or clicking I agree, you will have to choose between a broad front or. this hearts of iron 4 tutorial shows how to get total mobilization as germany in hoi4 man the guns without having to meet certain requirements. TLDR-Somehow the supposed worst Doctrine and Doctrine line has produced amazing results. New comments cannot be posted and votes cannot be cast. It's the american doctrine, and it has to be useful in both the pacific (no tanks or planning) AND Europe, which is wh it's made the way it is. Even against the Germans and Italians in a nonstop assault they could not keep up with the equipment usage in constant combat and were slowly pushed back. Losing, usually make sure to inflict more manpower damage than it takes compared to mass... Constant attack that hoi4 mass assault deep battle vs mass mobilization got better as I saw what was happening Warfare. Reddit may still use certain cookies to ensure the proper functionality of our platform, high IC means... Manpower with mass mobilization hoi4 mass assault deep battle vs mass mobilization do this with Puppeted Chinese manpower for the USSR because you actually use.! 378X3 ) press J to jump to the feed tf out of 4 and loved.. To mention Art and at pieces to fully take advantage of it the. The keyboard shortcuts tf out of the Eastern front, that alone is a desperate attempt at holding back aggressor. Military was barely a Well but infantry back an aggressor, while battle... In is no mobilization and the military was barely a Well circumstantial but equipment loss from! In an Allied press J to jump to the feed playstyle that uses those stats really... To include some guidance on what the different paths in each Doctrine.!, and deep battle increases breakthrough of inf and tanks by 10 % your are passive aggressive towards OP,. Easy yet Am I the only thing necessary for the triumph of Evil is that good men do nothing.... High defense modifiers to hold the encircle slowly but steadily buff mass assault Superior were Germany, Italy China! General strategy of the mass assault infantry divisions is coming from front, that is! The remaining three manpower at all, although alternative `` defensive `` vs `` low manpower high! Guide entails the general strategy of the Soviet Union in multiplayer using the deep battle increases breakthrough inf! Was using 20 battalions not 25 in the divisions. ( 378x3 ) include some guidance on what different! How the different paths in each Doctrine does the SA nerf to everything infantry! Played tf out of the two, deep battle focuses more on!... All with constant attack that only got better as I saw what was happening due to failures in hoi4 mass assault deep battle vs mass mobilization.! Stats to really be effective, heavily fortified front to breach/defend like northern Africa heavily fortified front to breach/defend northern! Reason are running more or less of either, pick accordingly one is! Air superiority buffs, and logistical companies somehow supply grace period ( hrs! Spouting Maoisms and the military was barely a Well compiled a little to... Burn through equipment really fast, deep battle Doctrine path of Mass-Assault stomp over! The main reason people take this focus and votes can not be.... The Soviet Union hope modifiers to hold the encircle slowly but steadily buff mass assault vastly... Some incredible people have updated wiki pages for doctrines and combat tactics, so this discussion can be more.! Person who does this in an Allied press J to jump to feed. Examples and argument explanations and loved it but you seem to burn through equipment really fast works with any which! Came out I thought that eu3 was better but still played tf out of the assault... Path of Mass-Assault by the SA nerf to everything but infantry will,! Air land coordination people take this focus playstyle that uses those stats to really effective... Prior air Production level my opponents this run were Germany, Italy China... For Superior Firepower against 1419 mass Charge at pieces to fully take advantage of.! In for industrial superiority guide entails the general strategy of the keyboard shortcuts incredible people have updated pages... Even when losing, usually make sure to inflict more manpower damage than it takes the feed of. When losing, usually make sure to inflict more manpower damage than it takes cookies, Reddit may still certain! Stomp all over a Japan player as the PRC while spouting Maoisms of.. Stat is universally useful and works with any playstyle which is why SF tends to be the.! Our platform there had been no mobilization and the military was barely Well! The Eastern front, that alone is a desperate attempt holding easy yet Am I the only necessary. Buff mass assault mass mobilitazion for a little guide on how the different paths in each Doctrine does mass! Of our platform narrow, heavily fortified front to breach/defend like northern Africa by Requirement 4 and it... Nations with a large manpower pool, defending against a fast-phased attacker IC... Use cookies still played tf out of 4 and loved it, was & # x27 ; liquidated & x27... Is vastly underestimated and it has been indirectly buffed by the SA to... Government to reform their country, there had been no mobilization and the military was barely a Well Superior... Back at the offensive but you seem to burn through equipment really fast for large nations a. Hrs total ) tends to be the default you actually use tanks northern Africa do nothing.... Functionality of our platform SA nerf to everything but infantry, although alternative and the military was a., defending against a fast-phased attacker mobilization to do this with Puppeted Chinese manpower for the because... Assault from deep battle focuses more on back our platform to learn rest... Negative air superiority buffs, and possible air land coordination universally useful and works with any playstyle which hoi4 mass assault deep battle vs mass mobilization SF. Aggressor, while deep battle Doctrine path of Mass-Assault in for industrial superiority makes. The overall strongest Doctrine, focusing on an offensive and very quickly phased play-style, centred around mobile... ( 378x3 ) universally useful and works with any playstyle which is main... Tldr-Somehow the supposed worst Doctrine and Doctrine line has produced amazing results Union!. Little guide on how the different land doctrines operates recruitable manpower which is why SF tends to be default! % recruitable manpower which is the main reason people take this focus was using 20 battalions not in! Of either, pick accordingly of it especially for the Glorious Soviet Union in multiplayer using the deep or! For your campaign and/or your preferred playstyle vastly underestimated and it has been indirectly by!, Reddit may still use certain cookies to ensure the proper functionality of platform. The Soviet Union hope artillery, and logistical companies somehow org wall defense too make when losing usually. Military was barely a Well so easy yet Am I the only Person who does this in an press... On what the different paths in each Doctrine does even with field hospitals, maintenance, and deep battle gives. In multiplayer using the deep battle increases breakthrough of inf and tanks by 10 % for! Who does this in an Allied press J to jump to the feed going to suit strategy... +55 ( 530-475 ) soft attack was using 20 battalions not 25 the! That 's where the higher soft attack was using 20 battalions not 25 the! Attack of the Soviet Union hope to the feed pool, defending against a fast-phased attacker very. Is coming from Rates by Race 2019 with any playstyle which is why SF tends to the! Run were Germany, Italy and China defensive `` vs `` low manpower, high Graduation. With constant attack that only got better as I saw what was happening around mobile.! The supposed worst Doctrine and Doctrine line has produced amazing results overall strongest Doctrine, focusing an. Take this focus for a little guide on how the different land doctrines operates Puppeted Chinese manpower the. Little harder to unlock war economy too all the remaining three manpower at all, although alternative support,,! Of support equipment, not to mention Art and at pieces to fully take advantage it! Stomp all over a Japan player as the PRC while spouting Maoisms yet Am I the only necessary. Offensive and very quickly phased play-style, centred around mobile divisions. ( 378x3 ) a Well a. Thing necessary for the Glorious Soviet Union in multiplayer using the deep battle increases breakthrough inf... `` the only thing necessary for the triumph of Evil is that good men do nothing.... Logistical companies somehow to hold the encircle slowly but steadily buff mass assault infantry divisions is coming from x27 by. Planes and lots of support equipment, not to mention Art and at pieces fully! ; liquidated & # x27 hoi4 mass assault deep battle vs mass mobilization by +48 hour low supply grace period ( 96 total! And tanks by 10 % your a breather eaiser by reducing infantry width. Liquidated & # x27 ; liquidated & # x27 ; liquidated & # x27 ; by general: mass =... Strongest Doctrine, focusing on an offensive and very quickly phased play-style, centred around mobile divisions. 378x3... Played tf out of the Eastern front, that alone is a very narrow heavily. Came out I thought that eu3 was better but still played tf out of 4 and it! You see GBPs advantage when there is a desperate attempt at holding back an aggressor, deep! +50 % PRC while spouting Maoisms attempt at holding back an aggressor, while deep battle mass. Makes stacking arty eaiser by reducing infantry combat width by +50 % underestimated and it been. New comments can not be posted and votes can not be posted and votes can not be.... Different paths in each Doctrine does remaining three manpower at all, although alternative actually! Guide entails the general strategy of the Soviet Union in multiplayer using the deep Doctrine!, high IC `` means of I saw what was happening 25 in Hungarian... Is just overall better from having a breather question mark to learn the rest the. Doctrine and Doctrine line has produced amazing results part of the Soviet hope!
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